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GTAIV will..

ruin my life!
not matter at all to me.
be great, online GTA baby!
give Jack Thompson something to do, but not me.
suck.


 
    XE Network: RSS Feed Forums Sunday | September 07, 2008

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::PUBLISHER::
Microsoft Game Studios

::DEVELOPER::
Bungie Studios

::GENRE::
First-Person Shooter

::RELEASE DATE::
September 25, 2007


Ghost Town


Halo 1's Sidewinder Remake: Avalanche


Halo 2's Lockout Remake: Blackout

more images >

Halo 3: Bungie details matchmaking playlists changes for June
The developers from Bungie have revealed the changes in Halo 3's matchmaking playlists for June in the latest Weekly Update. Details inside.

by: Michael Ogunnubi
May 25, 2008

The developers from Bungie have released the weekly update which includes a list of the changes for the Halo 3 matchmaking playlists in June. Gamers will probably be very interested in the Double EXP Weekends line-up as well as the updated DLC maps.

Those who prefer playing other game modes will find that the tweaks made to Head to Head, MLG, and SWAT games help balance the game. Here's a list of all the changes the developers revealed:

Hardcore

Added Head to Head (Ranked)

1vs 1 hopper
Relies primarily on Duels-style Slayer (indicator over the head of the person with the high score)
Smaller maps customized in Forge
Low weighted instances of Oddball and KotH
Updated MLG

v5 map variants added
Forge map “Amplified” added for Slayer and KotH
Blackout replaces Guardian as Oddball map
Legendary not required on this playlist.
Updated SWAT


ShWATguns variant added
Shotty starts
No shields, 150% damage resistance
SWATball variant added
SWAT style oddball
200 points to win
SWAT 2 Flag variant added
SWAT style Capture the Flag
On The Pit and Snowbound
Players can not return flags, returns after 15 seconds on its own.
3 Flags to win

Ranked

Updated Team Slayer

Decreased weighting on BR start game types
Updated Team Objective

Increased weighting on symmetrical map/gametype combinations, Example: Multi Flag on The Pit
Increased weighting on asymmetrical map/gametype combinations, Example: 1 Flag on High Ground
Updated Ranked Big Team

Ranked Big Team will be worth double EXP for the month of June
All restrictions are being removed.
Fixed bug from May Mid-Month update that made the playlist require Legendary (The June playlist will only require Heroic)
If Ranked Big Team does not perform well this month, it may be retired in July.

Social

Updated Social Slayer
Team Snipers “Score to Win” requirement increased to 50

DLC

Updated DLC Slayer
Reintegrated Heroic Maps
Updated DLC Objective

Increased focus on asymmetrical games on Avalanche, symmetrical games on Ghost Town
Reintegrated Heroic maps
Double EXP Weekends (In order of appearance)

Added Rockets

8 Player FFA Insanity
Updated Grifball Spring League

Bug fixes from the May version so that Carrier Damage Resistance is correct
Bug fix so forced player color is correct when carrying the bomb.
Updated Team Snipers

Score to Win requirements increased to 50 for slayer games
Added 3 Ball

4v4v4v4 Gametypes with 3 Oddball



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